Free online speed and reflex games
Processing speed and reflexes · 11 games
Processing speed is the time it takes to perceive information and respond to it. Reflexes are its simplest form: reacting to a signal. It varies with tiredness, the time of day and practice.
How these games use it
These games measure your reaction to a signal (turning green, a moving target) or how fast you process a whole grid. False starts are penalised: you have to be quick without guessing ahead.
Play nowThe games
- Moving Target
- Tap the target before it moves. The grid grows every round.
- Reflex
- Wait for the zone to turn green, then tap as fast as you can. Beware of false starts!
- Lightning Reflex
- Lightning rounds: green comes fast and without warning. A false start costs you.
- Number Rush
- Tap the numbers in order, as fast as you can.
- Color Trap
- The word says one color, the ink shows another: tap the color of the ink.
- True or False
- Sums scroll by: say as fast as you can whether they are right. A mistake costs time.
- How Many Dots?
- The dots only stay on screen for a moment: estimate how many and pick the right answer.
- Snake
- Eat as many apples as you can without hitting the walls or your tail. Swipe or use the arrows.
- Math Racer
- Read the sum, then line the car up with the gate showing the right answer before it arrives. Each right gate scores a point; a wrong one costs a life. The gates come faster and faster.
- Logic Jump
- In front of each gap, blocks show answers: find the next number of the sequence or the missing number, then tap the right block to jump onto it. A wrong answer makes the character fall and costs a life. Reach the flag as fast as you can.
- Déjà Vu
- A picture appears. If it has already shown up, tap "Seen"; otherwise, "New". Answer before the time bar runs out; it gets shorter with each picture. A mistake or running out of time costs a life. Most right answers wins.
Getting the most out of it
Play a few minutes regularly rather than one long session; start on easy, then move up a level once your time settles; compare yourself with yourself from one day to the next. These games are first and foremost entertainment: they draw on these abilities, but they are not a medical device, and progress in a game does not guarantee progress elsewhere. What they offer: a few minutes of active focus, measured, that you can compare from one day to the next and with your friends.