Free online attention and concentration games
Attention and focus · 23 games
Selective attention means picking out what matters while ignoring the rest: finding a word in a text, an error in a table, a face in a crowd. Concentration is keeping it up over time without getting distracted.
How these games use it
These games hide one item among dozens of similar ones — a “b” among “d”s, a 9 among 6s — or ask you to scan a grid in order. The bigger the grid, the more seconds the slightest distraction costs.
Play nowThe games
- Number Rush
- Tap the numbers in order, as fast as you can.
- Mirror
- A “b” is hiding among the “d”s. Find it, round after round.
- 6 or 9
- A 9 is hiding among the 6s. Find it, round after round.
- Zero or O
- A letter “O” is hiding among the zeros. Find it, round after round.
- Smile
- One smile isn't like the others. Find it, round after round.
- Word Search
- Find every hidden word in the grid: across, down or diagonally, sometimes backwards. Drag from the first letter to the last.
- Shell Game
- The ball is shown under a cup, then the cups swap two at a time. When they stop, tap the one hiding the ball. Each round adds a swap and goes faster; a mistake costs a life. Most balls found wins.
- Moving Target
- Tap the target before it moves. The grid grows every round.
- Sequence
- Memorise the squares that light up, then tap them in the same order. Each round adds one.
- Target Sum
- Out of 6 numbers, tap the two that add up to the target, round after round.
- Mahjong
- Remove matching tiles in pairs. A tile is free only if nothing sits on it and its left or right side is open. Stuck? Shuffle the remaining tiles (+10 s). Clear the board!
- Classic Sudoku
- Fill the grid so that every row, every column and every 3 × 3 box contains each digit from 1 to 9 exactly once.
- Hitori
- Shade cells: no number twice in a row or column, two shaded cells never touch by a side, and the white cells all stay connected. Tap: shaded, then circled (safe), then empty.
- Anagrams
- A five- or six-letter French word is shown: find another word made of exactly the same letters (CHIEN gives NICHE), then the next one. Any known anagram counts. You may skip a word (30 s penalty). Fastest wins.
- Solitaire
- In the columns, place a card on one a rank higher and of the other colour; only a king goes on an empty column. Draw from the stock when stuck, and build each suit from ace to king.
- Golf Solitaire
- Only the bottom card of each column plays, if its rank follows the waste card, up or down (a 7 on a 6 or an 8). Draw a card when stuck. Clear every column.
- TriPeaks
- A card is playable once nothing covers it, if its rank follows the waste card, up or down (a 7 on a 6 or an 8). Draw a card when stuck. Clear every card from the peaks.
- Longest Word
- Each round, letters are drawn. Make the longest word you can with them (each letter once) and submit it before time runs out. Your best word counts: one point per letter, double if you use every letter.
- Suguru
- The grid is split into zones of 1 to 5 cells. A 3-cell zone holds 1, 2 and 3; a 5-cell zone, the digits 1 to 5. Two cells that touch, even at a corner, never hold the same digit. A few digits are given: find the others.
- Fill-In Words
- Tap a cell of the grid to choose the slot, then the word to put there: it must have the right length. One word is given to start; begin with the rare lengths, then follow the crossings. Fastest wins.
- N-Back
- At each step, a cell of the grid lights up. Press "Same!" if it is the same cell as n steps earlier (1, 2 or 3 depending on the level); otherwise do nothing. Each "same" found scores a point; a miss or a false alarm costs a life, and the pace speeds up. Most points wins.
- Number Memory
- The number appears, then hides: type it on the keypad and confirm. Remembered: one point and one more digit next time. Missed: one life, and another number of the same length. Most numbers remembered wins; on a tie, the fastest.
- What Changed?
- Objects are laid on the board. Look carefully: they disappear, then come back with one change. An object may have appeared, disappeared or been replaced: tap its place, even if empty. One more object each round; a mistake costs 2 seconds. Fastest wins.
Getting the most out of it
Play a few minutes regularly rather than one long session; start on easy, then move up a level once your time settles; compare yourself with yourself from one day to the next. These games are first and foremost entertainment: they draw on these abilities, but they are not a medical device, and progress in a game does not guarantee progress elsewhere. What they offer: a few minutes of active focus, measured, that you can compare from one day to the next and with your friends.